Version 0.3.0 is out!
Version 0.3.0 has been released! This update introduces the first boss after the introduction of the first four enemies. A whole new area with new enemies is also available to be played!
I should note that I have enabled payments. The game is free and will always be free. Any proceeds will go to charity - I, with a group of other people, am going to Sierra Leone this summer to build classrooms for the children in a village, so they can be educated properly. This does of course, take some money. I have other means of gathering these funds but I thought I'd add this, any amount will help.
When this journey is behind me I'll either disable the payment option or choose another charity to donate to.
I hope you'll have fun playing this!
Here is the complete changelog:
Major changes:
- The magnet has been removed from the game due to instability, though it will be re-added in a later version.
- The explosion animation has been changed.
- Added the first boss
- A new area has been added, accompanied by the blue slime, yellow slime, shield and tree.
- Higher level orbs will now shine further in dark rooms.
Minor changes:
- Orb is now randomly selected at the start of the game.
- Difficulty increment has been decreased from 7% to 6%.
- Decreased volume of shooting the scatter shot.
- scatter shot range has been decreased by 25%.
- Piercing shot base damage has been increased by 1 hitpoint.
- Piercing shot damage has been increased by 1 per level.
- Decreased hitbox size for all slime projectiles
- maximum range and maximum explosion range bomb enemy have been decreased
- music has been compressed correctly, file size has been significantly reduced
Bugfixes:
- fixed a bug with music volume on room switch
- fixed an issue with audio emitters when hitting an enemy
Files
Get A Growing Challenge
A Growing Challenge
An infinite progressing game. climb to the highest floor you can!
Status | In development |
Author | Scientixel |
Genre | Action, Fighting, Shooter |
Tags | 2D, Arcade, GameMaker, Singleplayer |
More posts
- Version 0.3.1 is out!May 21, 2020
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